Author: markseem

Bringing the World to Life

August 23, 2026 A game world isn’t truly alive if it can only be seen — it also needs to be heard. To make Reality Rift feel more immersive, we’ve started working on our own sound library created specifically for the game. From the sounds of combat and weapons to magical effects, creatures, environmental ambience,…
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Building a Better AR

August 12, 2026 Over the past period, the team has focused on refining one of the product’s core modules, the AR navigation and object placement system. We continue improving the accuracy of virtual object positioning relative to the physical environment, as well as the stability of their anchoring to real-world locations as users move through…
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Receipta Advances AI-Powered Receipt Processing and Purchase Organization

July 31, 2026 AI Evostudio has completed another major stage in the development of Receipta, expanding the app’s capabilities for intelligent receipt processing, purchase tracking, and financial record organization. Receipta is designed to go beyond simply storing receipt images. The app extracts and structures detailed purchase information, including individual item names, prices, taxes, totals, dates,…
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Prototype testing

July 15, 2026 Our team continues to be in an active phase of prototype testing. Over the past period, we conducted several rounds of internal playtests. Based on this data, we have begun refining key gameplay mechanics to make the experience more engaging and intuitive.Special attention is being paid to fixing technical bugs and improving…
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What’s happening behind the scenes?

June 27, 2026 While our dev team keeps pushing the boundaries of what Reality Rift can do technically, we never forget what makes an RPG truly unforgettable – the story. Over the past few weeks we’ve been deep in the lore. New missions have taken shape, each with its own twists and reasons to keep…
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Building the Heart of Reality Rift: The Action RPG Begins

June 14, 2026 With the core AR mechanics now in place, it’s time for us to take on our next major challenge: creating the Action RPG experience at the heart of Reality Rift. In many ways, this stage is both easier and far more demanding than the one before it. Unlike AR, the Action RPG…
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AR Mechanics Milestone Reached!

June 01, 2026 We’re excited to share that we have successfully completed the initial development and testing of the core Augmented Reality (AR) mechanics for Reality Rift. At this stage, the game is capable of placing objects in the real world using precise coordinates, allowing players to interact with them, as well as spawning objects…
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Canton Fair Visit — Exploring the Future of AI Companions

May 17, 2026 Our team recently visited the Guangzhou Canton Fair, one of the largest trade exhibitions in China, where we explored a wide range of new technologies in gaming, AI, and smart devices. One of the most exciting discoveries was a series of AI-powered virtual assistant speakers that could perfectly complement the world of…
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Receipta is now available on the App Store

May 05, 2026 Receipta, an AI-powered receipt and expense tracking app, is now ready and officially published on the App Store. Receipta was created to make everyday expense tracking simpler, faster, and more accurate. Instead of manually entering data from receipts, users can scan their primary financial documents directly from their phone and let the…
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Hong Kong Global Sources — New Ideas Unlocked!

April 19, 2026 Our team recently visited the Global Sources Electronics & Gaming show at AsiaWorld-Expo in Hong Kong. We explored the latest innovations in gaming and AI, connected with developers and manufacturers, and gained valuable insights into current industry trends. The experience sparked a lot of new ideas — and we’re excited to bring…
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